Pathfinder Adventures review: rolling the dice like there's no tomorrow
We've decided to try out the digital adaptation of Paizo's Pathfinder Adventure Card Game, which is a mix of cards and RPG elements. The game can be played solo, but you can also battle foes together with your friends.
Unfortunately, I don't have too many kind words about Pathfinder Adventures. Although D&D is very complex, Pathfinder Adventures is overly complicated, despite the fact that it's more of a card game than a RPG. Another aspect that threw me off is the number of bugs and glitches that I had encountered during my gameplay sessions.
Although the tutorial is supposed to provide players with enough information to enjoy the game, if you don't know anything about Pathfinder Adventures, you will end up more confused. There have been times when I literally didn't know what to do and got stuck in the middle of a scenario. The problem is I did not even know whether it's a bug with a game or I'm doing something wrong.
Once you finish the prologue, the tutorial scenario that's supposed to teach you how to play, you'll be able to choose two heroes that will help you complete various missions (they are called scenarios in the game). Each of these heroes has a deck of cards specific to their class (cleric, rogue, fighter, etc.). Think of these decks of cards as their HP (hit points) value). The moment you finish the cards in the deck, your character dies. That's why some of these cards have abilities like “Recharge,” which allows you to put them back into your deck after you have used them.
The RNG is strong with this one
On the bright side, the game features nice graphics and sound. It has great potential and developers can tweak it to be more engaging and less frustrating, but not until all the bugs and glitches are addressed (another aspect that ruins the gameplay experience).
Things that are NOT allowed: