Google open sources its 3D audio kit for VR and AR
Resonance Audio was launched last year and is aimed at making it easier for developers to deliver more convincing surround sound experiences in their VR and AR apps. The kit is based on Google's multi-platform VR Audio SDK, but really tries to improve on its foundation and make cross-platform development a lot easier with platform-specific documentation on how to implement all features properly.
Now that Resonance Audio has been open sourced, developers can freely integrate it into their projects to make cross-platform developing of AR/VR experiences a lotsimpler.
To accelerate adoption of immersive audio technology and strengthen the developer community around it, we’re opening Resonance Audio to a community-driven development model. By creating an open source spatial audio project optimized for mobile and desktop computing, any platform or software development tool provider can easily integrate with Resonance Audio. More cross-platform and tooling support means more distribution opportunities for content creators, without the worry of investing in costly porting projects.
Gear VR and Daydream users may have already experienced Resonance Audio in recent apps like Pixar's Coco VR, Disney's Star Wars: Jedi Challenges AR, and Runaway's Flutter VR.
source: Google
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